Cease The Day endless runner screenshot

Unreal Engine 4 game jam

Cease The Day

A ridiculous endless runner where you play as a not-so-bright vampire rushing to blow out all the lamps, so that they don't wake up the sun.

Core loop Props Animation setup

About

A tongue-in-cheek endless runner

Built during a short game jam with the team behind Azeri and a new musical collaborator, Cease The Day started from the goal of having as much fun as possible with a ridiculous idea.

Players take on the role of Dr. Notin Portant, who believes blowing out every lantern across his Victorian city will prevent the sun from waking up. The run involves blowing out candles, avoiding garlic barrels, and jumping wooden carts.

Download on Itch.

Aspects worked on

Design and production

  • Designed the core gameplay loop and abilities.
  • Created low-poly 3D props ranging from barrels, carts, and lamps to environmental buildings.
  • Set up particle effects and destruction for low-poly assets with technical art work.
  • Technical UI setup and implementation.
  • Set up the main character animation system to cycle through original and Mixamo-led animations.

Team credits

Collaborators

  • Aidan Coxon - Game Design, Logic and Scripting.
  • Bruno Henrique - UX and UI Design.
  • Gabriel Henrique - Narrative and UX Design.
  • Dan Barnett - Composer and Sound Designer.

Project media

Cease The Day images

Cease The Day screenshot one Cease The Day screenshot two