Dead Island 2 key art

Shipped work

Dead Island 2

Design work on the shipped action RPG across combat systems, weapons, rewards, exploration, and progression.

Combat design Weapons balancing RPG progression

Shipped outcome

General and commercial acclaim

Dead Island 2 does an excellent job of evolving its first-person combat by way of both ample enemy and weapon variety, as well as a satisfying combat system that feels weighty and well-considered.

Gamespot

Aspects worked on

Game systems

  • Combat Design
  • Weapons Design and Balancing
  • Player Rewards and Exploration
  • RPG Progression

Project media

Dead Island 2