Dead Island 2 SoLA expansion artwork

Expansion work

Dead Island 2: SoLA

Combat design and product ownership for new weapons, abilities, rewards, exploration, and progression in the SoLA expansion.

Product owner Weapons Rewards

Role

Combat design and product ownership

  • Combat Designer and Product Owner of new Weapons, Abilities, and Reward Experience.
  • Led teams to help achieve the gold vision with the new weapons.

Aspects worked on

Expansion systems

  • Player Rewards and Exploration
  • RPG Progression

Featured work

Ripper and Sawblade Launcher

Featured in an Xbox Wire interview discussing what went into designing the iconic new Ripper and Sawblade Launcher.

Project media

SoLA weapons and expansion work

SoLA Ripper weapon image SoLA Whipper image SoLA festival zombie crowd image SoLA weapon image SoLA weapon closeup image